nic's+C+final

Nicholas Govenor Final Grade

Learning Experience: 50% The majority of learning to code is to just get hip deep into a project or problem and work on it. Over time I learn skills that I may not even be sure that I am learning at that point in time. Yet over the weeks working with the same language, things begin to pop out and become familiar. This familiarity allows me to get comfortable and begin to delve into deeper coding concepts. Visual Look: 20% Aesthetic appeal is a major facet of any programs GUI as the input output of a program is only as useful as the person using the program ability to understand it. Presentation of that information is therefore key to a successful program. Code: 30% The code that runs a program should at least be functional, but due to real life that is not always the case. From simple projects to the mainstream, unintended consequences to outright bugs will rear their heads and not all of them are solvable. As such at least having the determination to patch, update or generally fix bugs and problems should be contained within the life-cycle of a program.